Rock Type Guide: Strengths & Counters
Explore the Rock type: learn its strengths, weaknesses, resistances, immunities and practical tips for VGC and Showdown ladder play.
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Offensive Matchups
- Strong against: FireIceFlyingBug
- Not very effective against: FightingGroundSteel
- Has no effect: None
Average Offensive Power: 114%: Strong offensively, ranking #2 of 18.
Offensive Matchup – Overview
Boulders extinguish Fire, shatter Ice, ground Flying, and squash Bugs, yet trained Fighters, shifting earth, and hardened Steel repel blunt stone.
Super-Effective
- Fire – Rocks smother flames.
- Ice – Pebbles crack frozen surfaces.
- Flying – Projectiles knock birds from the sky.
- Bug – Weight crushes small insects.
Not Very Effective
- Fighting – Martial strikes can redirect stones.
- Ground – Earthquakes swallow boulders.
- Steel – Metal endures blunt impact.
Defensive Matchups
- Weak to: WaterGrassFightingGroundSteel
- Resists: NormalFirePoisonFlying
- Immune to: None
Average Defensive Strength: 86%: Bad defensively, ranking #17 of 18.
Defensive Matchup – Overview
Water erodes, Grass roots pry, Fighters smash, Ground quakes, and Steel drills split stone, but Rock endures everyday blows, won’t burn, resists toxins, and wears flying strikes like dust.
Weak To
- Water – Surf and rain wear cliffs down.
- Grass – Roots wedge into cracks.
- Fighting – Focused punches fracture rock.
- Ground – Tectonics break boulders apart.
- Steel – Drills and blades carve stone.
Resistant To
- Normal – Rocks bruise bare skin.
- Fire – Stone doesn’t burn.
- Poison – Toxins seep poorly into minerals.
- Flying – Feathers can’t chip granite.
Uneven Matchups
- Rock→Normal1×←Normal→0.5×
- Rock→Water1×←Water→2×
- Rock→Grass1×←Grass→2×
- Rock→Ice2×←Ice→1×
- Rock→Poison1×←Poison→0.5×
- Rock→Bug2×←Bug→1×
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• Chart based on rules effective since 2013