Electric Type Guide: Strengths & Counters

Explore the Electric type: learn its strengths, weaknesses, resistances, immunities and practical tips for VGC and Showdown ladder play.

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What Is Electric Strong Against? Offensive Matchups

  • Strong against: WaterFlying
  • Not very effective against: ElectricGrassDragon
  • Has no effect: Ground

Average Offensive Power: 97%: Bad offensively, ranking #13 of 18.

Offensive Matchup – Overview

Lightning zaps Water dwellers and drops Flying targets, but diffuses into fellow Electric users, is drained by Grass and Dragons, and grounds out entirely against Earth.

Super-Effective
  • Water – Current flows through and shocks aquatic bodies.
  • Flying – Airborne creatures are lightning rods in open sky.
Not Very Effective
  • Electric – Identical charge seeks equilibrium.
  • Grass – Moist, fibrous tissue dissipates current.
  • Dragon – Draconic biology channels storms safely.
Ineffective
  • Ground – Charge discharges harmlessly into earth.

What Is Electric Weak To? Defensive Matchups

  • Weak to: Ground
  • Resists: ElectricFlyingSteel
  • Immune to: None

Average Defensive Strength: 103%: Strong defensively, ranking #3 of 18.

Defensive Matchup – Overview

Ground not only nullifies Electric strikes but also hits them hard; Electric Pokemon resist stray volts, perch above Ground like birds, and let Steel frames channel excess energy.

Weak To
  • Ground – Earthing wires siphon off energy violently.
Resistant To
  • Electric – Natural regulators absorb overloads.
  • Flying – Insulating feathers and air gaps reduce impact.
  • Steel – Metal conducts but rarely suffers damage itself.

Uneven Matchups

  • ElectricWater
    Water
  • ElectricGrass0.5×
    Grass
  • ElectricGround
    Ground
  • ElectricDragon0.5×
    Dragon
  • ElectricSteel
    Steel0.5×

Related Type Guides

Learn about types Electric is weak to:

Types that resist Electric:

Types Electric is super effective against:

Full Type Chart

Type Effectiveness Chart

Interactive Battle Type Chart

DEFENSE → across columns • ATTACK ↓ down rows

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Has no effect
0.5×
Not very effective
Normal effectiveness
Super effective
Normal type icon
Fire type icon
Water type icon
Electric type icon
Grass type icon
Ice type icon
Fighting type icon
Poison type icon
Ground type icon
Flying type icon
Psychic type icon
Bug type icon
Rock type icon
Ghost type icon
Dragon type icon
Dark type icon
Steel type icon
Fairy type icon
Normal type icon
Fire type icon
Water type icon
Electric type icon
Grass type icon
Ice type icon
Fighting type icon
Poison type icon
Ground type icon
Flying type icon
Psychic type icon
Bug type icon
Rock type icon
Ghost type icon
Dragon type icon
Dark type icon
Steel type icon
Fairy type icon

Matchup Details

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• Click on type names to highlight entire rows (attacking) or columns (defending)

• Hover over cells to see detailed effectiveness information

• Chart based on rules effective since 2013

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